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Paul
United Kingdom
25 Posts |
Posted - 18 Nov 2011 : 23:45:20
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We had a fantastic game of WFG last weekend. The borders village of Craganwich was 'visited' by some English Reivers intent on getting cattle and sheep to take home. They had heard that the village had become somewhat depopulated so should be easy pickings. The other player was told that it was a simple 'Border Reivers' game. Spotting was reduced to 2D6 as it was very dark and the raiders had no torches so they wouldn't be seen. I wanted to give an element of tension and disguise the scenario so we used seven 'blinds' for the 'villagers' which represented two loose formations (including a werewolf in each) a Witch (The Wisewoman of Craganwich), a Bargueste and three neutrals. These were moved as standard foot troops until successfully spotted, whereupon they were replaced with the correct figures. I gave the other player a card with victory conditions saying he had to get a certain amount of cattle off of his table edge, maintaining the ruse that it was a straight historical game. The first 'blind' he spotted was a cow so he was quite pleased with that...however the second was the Wisewoman which caused some concern and the third was her Bargueste which caused virtual panic. At that point I gave him another card whose victory conditions were to get as many people out alive as possible. The Reivers had two loose formations of six men one of which was reduced to a single man when it got attacked by both formations of villagers. The other Reiver formation spent the whole second half of the game running from a blind which eventually turned out to be a gaggle of geese! They only lost a single man to the Bargueste before they took it down and a 'musketeer' also managed to finish of the wisewoman who had been wounded earlier after failing to 'Evil Eye' a Stickler. Both players thoroughly enjoyed the game to the extent that Mark, my opponent, is intending to order the rules ASAP....just so long as I don't mention the geese...ever again!
May this Samhain cleanse your heart, your soul, and your mind! |
Edited by - Paul on 18 Nov 2011 23:47:13 |
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Big Al
United Kingdom
117 Posts |
Posted - 19 Nov 2011 : 07:11:56
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Sounds like a good time was had by all. Excellent idea, making out that the game was "normal". Tell Mark that his secret is safe with us and we'll only remind him of it at every opportunity! |
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Mr T.
13 Posts |
Posted - 19 Nov 2011 : 14:28:13
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| Excellent write up.Like the approach and will replicate swomewhere in the Gretna area.Maybe a wedding could be fitted in or at least a broomstick to jump over. |
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grant
Canada
32 Posts |
Posted - 19 Nov 2011 : 15:54:57
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This sounds like exactly the kind of game I have been lookin for! If you can be terrified of a gaggle of geese, that is real horror! :lol:
Can't wait for my rules to come in! |
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Paul
United Kingdom
25 Posts |
Posted - 19 Nov 2011 : 16:09:24
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Reducing the spotting range for 'really dark' conditions and the use of blinds is an addition I put in and isn't in the original rules. I also made any 'off road' movement in the dark count as 'Tricky' terrain.
May this Samhain cleanse your heart, your soul, and your mind! |
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