| T O P I C R E V I E W |
| Undave |
Posted - 06 Mar 2012 : 00:55:39 Eric mentioned expanding the evil eye table at Hammerhead to include more satisfying effects rather than being a plain shooting attack. I've come up with a few ideas of my own so I thought I'd run them by you all.
After a successful hit roll, instead of rolling on the shot injury chart, roll on the following table and apply the results:
1,2-Sinister squint: The target manifests a particularly unpleasant wart or rash in a place best left unmentioned. All the milk in the area turns sour but otherwise the malevolent stare has no effect whatsoever.
3-Befuddlement: The target is assailed with confusing visions and distracting notions. The next command given to the target of the Evil Eye attack must be to stand still and gather their thoughts essentially reducing the number of commands available in their GO to one.
4-Collywobbles: The unfortunate target is subjected to a violent bout of stomach churning flatulence. They must miss the entirety of their next GO while they ponder the location of a clean change of underwear.
5-Enthralled: Appearing as a dazzling vision of beauty the witch bids the target to acquiesce to her every whim. The owner of the witch may issue one command to the target character. This may include engaging in combat with otherwise friendly characters but cannot be used to directly harm the target itself or use up any limited use equipment or skills. The target subsequently regains their senses and can be used as normal from that point onwards.
6-She turned me into a newt! The target is immediately transformed into a warty toad, slimy frog or other small and unpleasant creature. The target's profile is replaced with that of a familiar and a suitable model should be substituted for the duration of the effect. ...but I got better! Whilst under the influence of the transformation the character can do anything a familiar would otherwise be capable of, however they may also be given a command to concentrate on becoming their true self once more. The subject must pass a self control test in order to regain their shape at which point their profile and equipment reverts to whatever it was prior to the transformation. If the test is failed the subject is free to try again for subsequent commands, sometimes it takes a while to get into the right frame of mind.
If anyone fancies playtesting these rules or has any suggestions I'd love to know what you all think. I'll hopefully be giving them a whirl at the local club on the 18th of March. Sarge and Mrs. Sarge are of course welcome to pop down and join in the fun.
"We can categorically state that we have not released man-eating badgers into the area" - UK military spokesman Major Mike Shearer |
| 9 L A T E S T R E P L I E S (Newest First) |
| Black Sheep |
Posted - 08 Mar 2012 : 08:15:57 These are great additions Mr Undave and Mr Celt. We are going to have a game using your extra rules. A big thanks for sharing your ideas |
| ClivetheCelt |
Posted - 07 Mar 2012 : 22:31:54 @Undave: Ah, you want one of these:  http://i1207.photobucket.com/albums/bb475/ClivetheCelt/newsham.jpg Perhaps the exorcism is a bit OTT; the roll might need to be 10+, say; it goes without saying that a third party should roll the dice, so that neither side knows of the success 'til it happens. My other thought was that only "summoned" creatures and abominations would be "sent back down" and vanish immediately; others - specifically ghouls/ghasts, witches, noctelinger and vampires - would turn and flee, or perhaps allowed a self control check with heavy penalties. |
| Undave |
Posted - 07 Mar 2012 : 18:16:41 quote: Originally posted by sarge
quote: Originally posted by ClivetheCelt
... could not the Lord's workers employ the blessed waters in their fight against the minions of the evil one?
Oh I love the creative juices on the forum...hows about a short ranged attack, maybe 6" available once or twice in the game to a priest. If successful the effect on a vampire may damage or an automatically failed self presevation?
Or 12" if you have a supersoaker
"We can categorically state that we have not released man-eating badgers into the area" - UK military spokesman Major Mike Shearer |
| Big Al |
Posted - 07 Mar 2012 : 17:44:30 These sound like very good options. They don't seem too powerful, well apart from "Bell, Book and Candle" perhaps. They seem to be interesting additions.
Well done chaps! |
| ClivetheCelt |
Posted - 07 Mar 2012 : 11:11:02 @sarge: seems a good idea to limit the ability to a couple of uses per game. How about these, too?
Exhorting the Righteous: The priest preaches a mighty sermon, and the power of his oration strengthens the resolve of the faithful within earshot. Usable once per game, those within 8" when the priest delivers his homily gain +1 to their attack/defend (or self control?) rolls for d6 turns.
Sword of the spirit: History is strewn with tales of holy warriors doing battle with great evil, and their heroic struggles are aided by a mighty, blessed sword or spear. Once per game, the priest can give a blessing to one individual's sword or spear (or musket?), which gains an extra +3 onto the attack/damage dice for ONE attack only. The priest and the recipient must spend one turn in base-to-base contact for the blessing to be administered, but the effect lasts until the weapon is next used in combat/attack.
Bell, Book and Candle: Throughout the centuries, the Holy Word of the Lord has been used to banish even the most powerful abominations, but such an undertaking is fraught with peril. Once per game, the priest may perform an exorcism to banish all abominations from within the area of effect - that is, the whole area of a CONSECRATED graveyard or church; otherwise, a circle of 8" radius. The priest must stand and chant/pray/gesticulate, and cannot perform ANY other actions whilst performing the exorcism. The ceremony will not be immediately effective; it succeeds on a score of 7+ on d6, modified by +1 for each successive turn the priest continues to pray (i.e. zero chance of success on the first go), though rolling "1" always fails, regardless of the time bonus. Any interruption (e.g. a successful attack) to the ceremony causes it to fail immediately, though the priest (if he survives) may recommence the ritual, starting at the beginning ... the encounter becomes a "defend the priest" scenario ...
Quick quote from the KJV - from the back of my copy of "Heart of Darkness": Psalm 74:20 "Have respect unto the covenant: for the dark places of the earth are full of the habitations of cruelty." Quite fitting. |
| sarge |
Posted - 07 Mar 2012 : 07:54:25 quote: Originally posted by ClivetheCelt
... could not the Lord's workers employ the blessed waters in their fight against the minions of the evil one?
Oh I love the creative juices on the forum...hows about a short ranged attack, maybe 6" available once or twice in the game to a priest. If successful the effect on a vampire may damage or an automatically failed self presevation? |
| ClivetheCelt |
Posted - 06 Mar 2012 : 15:58:48 Great ideas, Undave! The "Enthralled" effect might be added to the Vampire's list of gumption, too ... friend becomes foe, etc ... and could any of these malevolent effects be negated by a priest with the Good Book or a splash of Holy Water ... ? Which reminds me, is there any benefit from use of this by the clergy, d'ya think? Witches have their grenados and an impressive array of abilities ... could not the Lord's workers employ the blessed waters in their fight against the minions of the evil one? |
| sarge |
Posted - 06 Mar 2012 : 08:12:35 Hi Dave,
Like the expanded evil eye rules, looks good to me and will add that into my rule book, think this is a fun addition. Thanks for the offer of the game. But I'm afraid can't do the 18th, me and the missus are off on a charity walk that day! Mrs Sarge lets me get away with murder regarding the amount of gaming I do, but sometimes I do have to try and keep her happy  Will try and get across to Northampton Club soon and catch up, but March looking fairly unlikely. |
| Black Sheep |
Posted - 06 Mar 2012 : 07:36:44 Thanks for sharing this Undave- spot on. |
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